The champion class is UNFAIR. No class can come close to beating it. I have beaten a champion before (thapenguin) but this was only once. May I remind you I was using DragonKnight another donator class. I understand that these classes are supposed to be more powerful than the others but not UNKILLABLE. What really makes this class overpowered is the double combos. They do 8 DAMAGE per hit. On a diamond armor class I believe. Plus with zephyr that has 8 seconds cooldown while most have 20. And may I remind everyone of cracklingthunder, which does another 6 dmg. This class can easily 2v1 the anyone and probably 1v3. So what needs to be taken away to NERF this class? 1. Get rid of the double combos. This is supposed to have some delay when hitting. It has NONE. So basically 8 damage every hit. 2. Completely get rid of zephyr. This 20 damage and gives a 10 second stun. Paired with double combos the player using Champion does not even need to hit someone. 3. The armor is WAY too good for the damage output for a bow with 9 damage. This class is just way unfair. Legendaryx please nerf it.