Health (HP) Increased!

Discussion in 'News, Updates & Announcements' started by LeGenDaryX, Apr 19, 2014.

  1. LeGenDaryX

    LeGenDaryX Guest

    Health (HP) Increased from 20 hp to 30 hp!

    Let me know what you think of it. And hopefully no 1 hit kills anymore! :)
     
  2. Konner

    Konner Guest

    Bad. Couldve just made it so the 1 hit kill skills were removed and fixed but instead you make it harder for all classes to kill people and that class which is OP is now even more OP since it kills faster than the rest. So.. Yeah. Bad idea. Just saying
     
  3. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Konner]Bad. Couldve just made it so the 1 hit kill skills were removed and fixed but instead you make it harder for all classes to kill people and that class which is OP is now even more OP since it kills faster than the rest. So.. Yeah. Bad idea. Just saying

    [/QUOTE]but i think it need to balanced, Leg make everything back to normal if you give the hero config to me ill configure it :p

    so it will be fair, everything i played alots of MmoRpg games so i know how to do it :p

    i have sure u guys say im nolife but i played 1000+ games of lvling stats with beta and alpha and officials :p

    Oh nvm, ill make one and attach it here :p

    Or yeah, i can make a contest about HeroPlugin Config decide.

    So what u think Konner? :p
     
  4. Usama619

    Usama619 Guest

    Cᴀɴ ᴡᴇ ʜᴀs ʟɪᴠᴇ ᴍᴀᴘ ʙᴀᴄᴋ...? (╯﹏╰)[​IMG]
     
  5. Konner

    Konner Guest

  6. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Konner]Wut

    [/QUOTE]i think its not bad but op class need to be like reduced or all classes need to be back to standard hit like:

    All Non-Donator Classes

    max Base health to 30

    dmg:

    weak skills: 2.5-4

    strong skills: 4.5-6

    dmg over time need to be to: 1.25-2

    duration of buff:

    weak skills: 5s

    strong skills: 10s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    Doesn't have Ultimate skills

    All Donator Classes

    max Base health to 30

    dmg:

    weak skills: 3-4.5

    strong skills: 5-7

    ultimate skills: 6-7

    dmg over time need to be to: 1.5-2.5

    duration of buff:

    weak skills: 6s

    strong skills: 11s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    ultimate skills: 500s

    in my opinion :p
     
  7. Masterxlord

    Masterxlord Guest

    [QUOTE="chinese_Yeli]i think its not bad but op class need to be like reduced or all classes need to be back to standard hit like:All Non-Donator Classes

    max Base health to 30

    dmg:

    weak skills: 2.5-4

    strong skills: 4.5-6

    dmg over time need to be to: 1.25-2

    duration of buff:

    weak skills: 5s

    strong skills: 10s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    Doesn't have Ultimate skills

    All Donator Classes

    max Base health to 30

    dmg:

    weak skills: 3-4.5

    strong skills: 5-7

    ultimate skills: 6-7

    dmg over time need to be to: 1.5-2.5

    duration of buff:

    weak skills: 6s

    strong skills: 11s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    ultimate skills: 500s

    in my opinion :p

    [/QUOTE]Looks nice :eek:
     
  8. Kretess

    Kretess Guest

    500s? xD Ridiculous
     
  9. Blastburn306

    Blastburn306 Guest

    yup kret is right
     
  10. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Kretess]500s? xD Ridiculous

    [/QUOTE]8min and a half min for ultimate is normal for me :p its like playing MMORPG games :p

    ultimate will take 29% or 30% of the hp, which is quite a lot.

    and non donator class doesn't have thatc so its normal.

    Donators has to pay it they got boost and extra ultimate skill.

    And it wont make you 2 hit to instant death

    because the dmg of weak/instant spell= 2 hearts which is 0.6% of it and it will take 3 sec to reload or longer

    and strong ability that can aoe dmg will do more dmg but takes longer to reload.

    The skills are based to long battle rate. in-place of fast battle rate.

    so it will make your battle to an endless battle or derpish battle, buahahaha :D

    Less dmg but more hits
     
  11. Kretess

    Kretess Guest

    Yeah but these arent ultimates like league of legends. Just put all the skills in a unique dmg where yu wont instant kill, a boom done.
     
  12. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Kretess]Yeah but these arent ultimates like league of legends. Just put all the skills in a unique dmg where yu wont instant kill, a boom done.

    [/QUOTE] :eek: then its your choose to decide the cooldown then? :p

    but if i put all skills on specific dmg then ill attach it :p

    what u think?
     
  13. DavidSausage

    DavidSausage Guest

    Delete donor classes and that's it.
     
  14. Konner

    Konner Guest

  15. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Konner]^

    [/QUOTE]^lol
     
  16. DmasterD

    DmasterD Guest

    [QUOTE="chinese_Yeli][QUOTE="Konner][QUOTE="DavidSausage]Delete donor classes and that's it.

    [/QUOTE]^[/QUOTE]^lol[/QUOTE]Actually, I think that's a good option. Instead of that you should give donators other bonusses, but not related to the any class, just general things like extra spells or more health, things like that.

    Maybe the higher the donator rank, the more health :p
     
  17. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="DmasterD]Actually, I think that's a good option. Instead of that you should give donators other bonusses, but not related to the any class, just general things like extra spells or more health, things like that.Maybe the higher the donator rank, the more health :p

    [/QUOTE]hmm yea good idea :p
     
  18. Windslayer

    Windslayer Guest

    [QUOTE="chinese_Yeli]i think its not bad but op class need to be like reduced or all classes need to be back to standard hit like:All Non-Donator Classes

    max Base health to 30

    dmg:

    weak skills: 2.5-4

    strong skills: 4.5-6

    dmg over time need to be to: 1.25-2

    duration of buff:

    weak skills: 5s

    strong skills: 10s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    Doesn't have Ultimate skills

    All Donator Classes

    max Base health to 30

    dmg:

    weak skills: 3-4.5

    strong skills: 5-7

    ultimate skills: 6-7

    dmg over time need to be to: 1.5-2.5

    duration of buff:

    weak skills: 6s

    strong skills: 11s

    Cooldown:

    weak skills: 3-12s

    strong skills: 300s

    ultimate skills: 500s

    in my opinion :p

    [/QUOTE]how about every 100 levels in your power skill in your stats you get 5 plus health?
     
  19. chinese_Yeli

    chinese_Yeli Guest

    [QUOTE="Windslayer]how about every 100 levels in your power skill in your stats you get 5 plus health?

    [/QUOTE] you mean hearths per lvl nah it will be unfair if someone fight with a high level and he has more hp then the low lvl and it will be op to t1 classes its like more unkillable for beginners.
     

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